

- Build an app for iphone on a mac how to#
- Build an app for iphone on a mac update#
- Build an app for iphone on a mac software#
- Build an app for iphone on a mac code#
If all goes well, you should see the following in your simulator: And before you do anything else, check out what you’ve got so far! In the main menu choose Product\Destination\iOS Simulator\iPhone Retina (3.5-inch), then click the Run button. Click Next when you’re done.Ĭhoose a place to save your project and click Create. On the next page, enter ScaryBugs for the Product Name, enter a unique string for your company identifier ( com.yourcompanyname or com.yourname is best), select iPhone on the Devices drop down and enter RWT as Class Prefix. Start by going to File\New Project… in XCode, select the iOS\Application\Master-Detail Application, and click Next.

So anyway, your first screen in the app will have one of these, to display a list of scary bugs! You’ve probably seen the Table View in a lot of apps already, here are a few examples: You’re going to start out by using one of the most common controls on the iPhone – the Table View. That’s it – so if you haven’t already, grab a copy of XCode, fire it up, and continue on! Hello, Table View! It’s true that you can do a lot of testing with just the Simulator, but there are some APIs that don’t work on the Simulator, and you’ll need a physical device for performance testing. If you get serious about iOS development, you’ll probably want physical device(s) (iPhone 4/iPhone 5/iPod Touch/iPad) as well. If you’d like, you can sign up for the paid iPhone Developer Program that allows you to distribute your apps on the App Store, but if you just want to try out iOS development the free account works fine. So if you haven’t already, register for a free account at the iPhone Dev Center and download a copy of Xcode from the Mac App Store. Next, you’ll need to get a copy of XCode, Apple’s IDE for iOS development. But if you’re looking to go the cheap route, you can pick up a Mac Mini for relatively cheap, and it works just fine for a development machine. Pretty much any Mac will do, as long as it’s powerful enough to run the latest version of the Mac OS, Mavericks. What You Needįirst things first – to develop for the iPhone, you’ll need a Mac. If you are new to Objective-C, I recommend reading Apple’s Objective-C Programming Language Guide first. This iOS tutorial is for beginner iOS developers, however it assumes you are familiar with Objective-C and programming in general.
Build an app for iphone on a mac how to#
In this first part of this three-part iOS tutorial series, you’ll learn how to load your model with a list of bugs and display them in a table view. It sounds like a lot, but don’t get scared – you’re not afraid of no bugs!
Build an app for iphone on a mac code#
It’s never been easier to come up with your own unique app idea, code something up, and have it be available to millions of potential customers!
Build an app for iphone on a mac software#
The iPhone is an amazing platform to develop on for indie software developers.
Build an app for iphone on a mac update#
Update 6/02/14: Fully updated for iOS 7 by Jorge Jordán.
